HD Mod

Reckless

Random Map Generator (RMG) template layout with 9 zones (2 player starting regions) designed for 2 players.

Template Specifications

Template GroupHD Mod
Map SizesLarge – Extra Large (+u)
Total Players2
Human Players—
Total Zones9 zones (2 player)

Zone Connection Diagram

Deterministic topological diagram: outer ring displays player starting zones with faction banner colours; inner regions show connector junctions and treasure zones. Circle sizes are proportional to zone territory area. Line badges indicate monster guard strengths; dashed lines denote non-normal passages (portals, wide borders, or fictive connections).

Player Start
Treasure Zone
Junction / Neutral
Normal Passage
Special Passage (Portal / Wide)
Reckless Zone DiagramDeterministic graph layout of zones and guarded passages for the Reckless random map template.5,0005,0005,0005,0005,0005,00011,00011,00011,00011,00011,00011,000Z1RedZ2BlueZ3TreasureZ4TreasureZ5TreasureZ6TreasureZ7TreasureZ8TreasureZ9Treasure

Zone Details

ZoneTypeSizeTownsMonstersMinesTreasure Tiers
Zone 1Player Start (Red)30Player: 1 castleNormal1 Wood, 1 Ore4,500–9,800 (density 1); 3,500–4,500 (density 5); 1,500–2,000 (density 7)
Zone 2Player Start (Blue)30Player: 1 castleNormal1 Wood, 1 Ore4,500–9,800 (density 1); 3,500–4,500 (density 5); 1,500–2,000 (density 7)
Zone 3Treasure10Neutral: 1 townStrong1 Crystal, 1 Sulfur, 1 Mercury20,000–25,000 (density 1); 3,500–9,800 (density 8); 800–1,500 (density 5)
Zone 4Treasure10Neutral: 1 townStrong1 Gems, 1 Crystal, 1 Sulfur20,000–25,000 (density 1); 3,500–9,800 (density 8); 800–1,500 (density 5)
Zone 5Treasure10—Strong1 Gems, 1 Crystal, 1 Mercury20,000–25,000 (density 1); 3,500–9,800 (density 8); 800–1,500 (density 5)
Zone 6Treasure10Neutral: 1 townStrong1 Crystal, 1 Sulfur, 1 Mercury20,000–25,000 (density 1); 3,500–9,800 (density 8); 800–1,500 (density 5)
Zone 7Treasure10Neutral: 1 townStrong1 Gems, 1 Crystal, 1 Sulfur20,000–25,000 (density 1); 3,500–9,800 (density 8); 800–1,500 (density 5)
Zone 8Treasure10—Strong1 Gems, 1 Crystal, 1 Mercury20,000–25,000 (density 1); 3,500–9,800 (density 8); 800–1,500 (density 5)
Zone 9Treasure50Neutral: 4 castlesStrong2 Wood, 2 Ore, 3 Gold40,000–60,000 (density 1); 500–29,000 (density 12); 800–2,000 (density 8)

Connections & Guard Strengths

PassageGuard StrengthPassage TypeRoad
Zone 1 ↔ Zone 35,000Normal passage—
Zone 1 ↔ Zone 45,000Normal passage—
Zone 1 ↔ Zone 55,000Normal passage—
Zone 2 ↔ Zone 65,000Normal passage—
Zone 2 ↔ Zone 75,000Normal passage—
Zone 2 ↔ Zone 85,000Normal passage—
Zone 3 ↔ Zone 911,000Normal passage—
Zone 4 ↔ Zone 911,000Normal passage—
Zone 5 ↔ Zone 911,000Normal passage—
Zone 6 ↔ Zone 911,000Normal passage—
Zone 7 ↔ Zone 911,000Normal passage—
Zone 8 ↔ Zone 911,000Normal passage—