Heroes 3

Ready or Not

Random Map Generator (RMG) template layout with 10 zones (3 player starting regions) designed for 2-3 players.

Template Specifications

Template GroupHeroes 3
Map SizesMedium – Extra Large (+u)
Total Players2-3
Human Players—
Total Zones10 zones (3 player)

Zone Connection Diagram

Deterministic topological diagram: outer ring displays player starting zones with faction banner colours; inner regions show connector junctions and treasure zones. Circle sizes are proportional to zone territory area. Line badges indicate monster guard strengths; dashed lines denote non-normal passages (portals, wide borders, or fictive connections).

Player Start
Treasure Zone
Junction / Neutral
Normal Passage
Special Passage (Portal / Wide)
Ready or Not Zone DiagramDeterministic graph layout of zones and guarded passages for the Ready or Not random map template.6,0006,0006,00012,50012,50012,500Z1RedZ2BlueZ3TanZ4TreasureZ5TreasureZ6TreasureZ7TreasureZ8TreasureZ9TreasureZ10Treasure

Zone Details

ZoneTypeSizeTownsMonstersMinesTreasure Tiers
Zone 1Player Start (Red)10Player: 1 castleNormal1 Wood, 1 Ore, 1 Mercury500–3,000 (density 9); 500–3,000 (density 6); 3,000–6,000 (density 1)
Zone 2Player Start (Blue)10Player: 1 castleNormal1 Wood, 1 Ore, 1 Sulfur500–3,000 (density 9); 500–3,000 (density 6); 3,000–6,000 (density 1)
Zone 3Player Start (Tan)10Player: 1 castleNormal1 Wood, 1 Ore, 1 Crystal500–3,000 (density 9); 500–3,000 (density 6); 3,000–6,000 (density 1)
Zone 4Treasure15Neutral: 1 castleNormal1 Wood, 1 Ore, 1 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury3,000–6,000 (density 6); 10,000–15,000 (density 1); 500–3,000 (density 9)
Zone 5Treasure5—Normal1 Wood, 1 Ore3,000–6,000 (density 1); 500–3,000 (density 6); 500–3,000 (density 9)
Zone 6Treasure15Neutral: 1 castleNormal1 Wood, 1 Ore, 1 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury3,000–6,000 (density 6); 10,000–15,000 (density 1); 500–3,000 (density 9)
Zone 7Treasure15Neutral: 1 castleNormal1 Wood, 1 Ore, 1 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury3,000–6,000 (density 6); 10,000–15,000 (density 1); 500–3,000 (density 9)
Zone 8Treasure8—Strong—20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9)
Zone 9Treasure8—Strong—20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9)
Zone 10Treasure8—Strong—20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9)

Connections & Guard Strengths

PassageGuard StrengthPassage TypeRoad
Zone 1 ↔ Zone 56,000Normal passage—
Zone 2 ↔ Zone 56,000Normal passage—
Zone 3 ↔ Zone 56,000Normal passage—
Zone 4 ↔ Zone 5Unguarded (0)Normal passage—
Zone 6 ↔ Zone 5Unguarded (0)Normal passage—
Zone 7 ↔ Zone 5Unguarded (0)Normal passage—
Zone 8 ↔ Zone 112,500Normal passage—
Zone 9 ↔ Zone 212,500Normal passage—
Zone 10 ↔ Zone 312,500Normal passage—