HD Mod
Marathon XXL
Random Map Generator (RMG) template layout with 23 zones (2 player starting regions) designed for 2 players.
Template Specifications
Template GroupHD Mod
Map SizesExtra Large (+u) – Giant (+u)
Total Players2
Human Players—
Total Zones23 zones (2 player)
Zone Connection Diagram
Deterministic topological diagram: outer ring displays player starting zones with faction banner colours; inner regions show connector junctions and treasure zones. Circle sizes are proportional to zone territory area. Line badges indicate monster guard strengths; dashed lines denote non-normal passages (portals, wide borders, or fictive connections).
Player Start
Treasure Zone
Junction / Neutral
Normal Passage
Special Passage (Portal / Wide)
Zone Details
| Zone | Type | Size | Towns | Monsters | Mines | Treasure Tiers |
|---|---|---|---|---|---|---|
| Zone 1 | Player Start (Red) | 30 | Player: 1 castle | Normal | 1 Wood, 1 Ore | 4,000–5,000 (density 5); 300–2,000 (density 5) |
| Zone 2 | Player Start (Blue) | 30 | Player: 1 castle | Normal | 1 Wood, 1 Ore | 4,000–5,000 (density 5); 300–2,000 (density 5) |
| Zone 3 | Treasure | 14 | Neutral: 1 town | Strong | 1 Crystal, 1 Sulfur, 1 Mercury | 6,000–9,600 (density 5); 1,000–2,000 (density 4) |
| Zone 4 | Treasure | 14 | Neutral: 1 town | Strong | 1 Gems, 1 Sulfur | 15,000–22,000 (density 1); 3,500–8,000 (density 5); 1,000–2,000 (density 4) |
| Zone 5 | Treasure | 14 | Neutral: 1 town | Strong | 1 Gems, 1 Crystal, 1 Mercury | 9,000–10,000 (density 1); 3,500–6,000 (density 5); 1,000–2,000 (density 4) |
| Zone 6 | Treasure | 14 | Neutral: 1 town | Strong | 1 Crystal, 1 Sulfur, 1 Mercury | 6,000–9,600 (density 5); 1,000–2,000 (density 4) |
| Zone 7 | Treasure | 14 | Neutral: 1 town | Strong | 1 Gems, 1 Sulfur | 15,000–22,000 (density 1); 3,500–8,000 (density 5); 1,000–2,000 (density 4) |
| Zone 8 | Treasure | 14 | Neutral: 1 town | Strong | 1 Gems, 1 Crystal, 1 Mercury | 9,000–10,000 (density 1); 3,500–6,000 (density 5); 1,000–2,000 (density 4) |
| Zone 9 | Treasure | 8 | Neutral: 1 town | Strong | 1 Mercury | 15,000–22,000 (density 1); 5,000–9,300 (density 4); 1,000–2,000 (density 4) |
| Zone 10 | Treasure | 8 | Neutral: 1 town | Strong | 1 Sulfur | 10,000–15,000 (density 1); 8,000–9,300 (density 4); 1,000–2,000 (density 4) |
| Zone 11 | Treasure | 8 | Neutral: 1 town | Strong | 1 Crystal | 25,000–29,000 (density 1); 7,000–9,300 (density 4); 1,000–2,000 (density 4) |
| Zone 12 | Treasure | 8 | Neutral: 1 town | Strong | 1 Mercury | 15,000–22,000 (density 1); 5,000–9,300 (density 4); 1,000–2,000 (density 4) |
| Zone 13 | Treasure | 8 | Neutral: 1 town | Strong | 1 Sulfur | 10,000–15,000 (density 1); 8,000–9,300 (density 4); 1,000–2,000 (density 4) |
| Zone 14 | Treasure | 8 | Neutral: 1 town | Strong | 1 Crystal | 25,000–29,000 (density 1); 7,000–9,300 (density 4); 1,000–2,000 (density 4) |
| Zone 15 | Treasure | 12 | Neutral: 1 town | Strong | — | 35,000–45,000 (density 1); 20,000–22,000 (density 1); 7,000–9,300 (density 5) |
| Zone 16 | Treasure | 12 | Neutral: 1 town | Strong | — | 35,000–45,000 (density 1); 20,000–22,000 (density 1); 7,000–9,300 (density 5) |
| Zone 17 | Treasure | 12 | Neutral: 1 town | Strong | — | 35,000–45,000 (density 1); 20,000–22,000 (density 1); 7,000–9,300 (density 5) |
| Zone 18 | Treasure | 12 | Neutral: 1 town | Strong | — | 35,000–45,000 (density 1); 20,000–22,000 (density 1); 7,000–9,300 (density 5) |
| Zone 19 | Treasure | 12 | Neutral: 1 town | Strong | — | 35,000–45,000 (density 1); 20,000–22,000 (density 1); 7,000–9,300 (density 5) |
| Zone 20 | Treasure | 12 | Neutral: 1 town | Strong | — | 35,000–45,000 (density 1); 20,000–22,000 (density 1); 7,000–9,300 (density 5) |
| Zone 21 | Treasure | 30 | — | Strong | — | 110,000–120,000 (density 2); 60,000–70,000 (density 1); 30,000–60,000 (density 1) |
| Zone 22 | Treasure | 30 | — | Strong | — | 110,000–120,000 (density 2); 60,000–70,000 (density 1); 30,000–60,000 (density 1) |
| Zone 23 | Treasure | 30 | — | Strong | — | 110,000–120,000 (density 2); 60,000–70,000 (density 1); 30,000–60,000 (density 1) |
Connections & Guard Strengths
| Passage | Guard Strength | Passage Type | Road |
|---|---|---|---|
| Zone 1 ↔ Zone 3 | 5,000 | Normal passage | — |
| Zone 1 ↔ Zone 4 | 6,000 | Normal passage | — |
| Zone 1 ↔ Zone 5 | 7,000 | Normal passage | — |
| Zone 2 ↔ Zone 6 | 7,000 | Normal passage | — |
| Zone 2 ↔ Zone 7 | 6,000 | Normal passage | — |
| Zone 2 ↔ Zone 8 | 5,000 | Normal passage | — |
| Zone 3 ↔ Zone 9 | 18,000 | Normal passage | — |
| Zone 4 ↔ Zone 9 | 25,000 | Normal passage | — |
| Zone 4 ↔ Zone 10 | 22,000 | Normal passage | — |
| Zone 5 ↔ Zone 10 | 23,000 | Normal passage | — |
| Zone 5 ↔ Zone 11 | 16,000 | Normal passage | — |
| Zone 3 ↔ Zone 11 | 29,000 | Normal passage | — |
| Zone 6 ↔ Zone 12 | 18,000 | Normal passage | — |
| Zone 7 ↔ Zone 12 | 25,000 | Normal passage | — |
| Zone 7 ↔ Zone 13 | 22,000 | Normal passage | — |
| Zone 8 ↔ Zone 13 | 23,000 | Normal passage | — |
| Zone 8 ↔ Zone 14 | 18,000 | Normal passage | — |
| Zone 6 ↔ Zone 14 | 29,000 | Normal passage | — |
| Zone 9 ↔ Zone 15 | 45,000 | Normal passage | — |
| Zone 10 ↔ Zone 16 | 50,000 | Normal passage | — |
| Zone 11 ↔ Zone 17 | 40,000 | Normal passage | — |
| Zone 12 ↔ Zone 18 | 45,000 | Normal passage | — |
| Zone 13 ↔ Zone 19 | 50,000 | Normal passage | — |
| Zone 14 ↔ Zone 20 | 40,000 | Normal passage | — |
| Zone 15 ↔ Zone 21 | 70,000 | Normal passage | — |
| Zone 16 ↔ Zone 22 | 90,000 | Normal passage | — |
| Zone 17 ↔ Zone 23 | 80,000 | Normal passage | — |
| Zone 18 ↔ Zone 21 | 80,000 | Normal passage | — |
| Zone 19 ↔ Zone 22 | 90,000 | Normal passage | — |
| Zone 20 ↔ Zone 23 | 70,000 | Normal passage | — |
| Zone 21 ↔ Zone 22 | 350,000 | Normal passage | — |
| Zone 22 ↔ Zone 23 | 350,000 | Normal passage | — |
| Zone 23 ↔ Zone 21 | 350,000 | Normal passage | — |