HD Mod

Long Run XL

Random Map Generator (RMG) template layout with 9 zones (2 player starting regions) designed for 2 players.

Template Specifications

Template GroupHD Mod
Map SizesLarge – Extra Large (+u)
Total Players2
Human Players—
Total Zones9 zones (2 player)

Zone Connection Diagram

Deterministic topological diagram: outer ring displays player starting zones with faction banner colours; inner regions show connector junctions and treasure zones. Circle sizes are proportional to zone territory area. Line badges indicate monster guard strengths; dashed lines denote non-normal passages (portals, wide borders, or fictive connections).

Player Start
Treasure Zone
Junction / Neutral
Normal Passage
Special Passage (Portal / Wide)
Long Run XL Zone DiagramDeterministic graph layout of zones and guarded passages for the Long Run XL random map template.7,00014,00028,00060,00060,0007,00014,00028,000Z1RedZ2TreasureZ3TreasureZ4TreasureZ5TreasureZ6BlueZ7TreasureZ8TreasureZ9Treasure

Zone Details

ZoneTypeSizeTownsMonstersMinesTreasure Tiers
Zone 1Player Start (Red)50Player: 1 castle · Neutral: 2 townsNormal1 Wood, 1 Ore, 1 Gold300–3,000 (density 12); 5,000–9,000 (density 6)
Zone 2Treasure60Neutral: 1 townStrong1 Wood, 1 Ore, 1 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury10,000–15,000 (density 1); 5,000–7,000 (density 10); 300–3,000 (density 5)
Zone 3Treasure70Neutral: 1 castle, 2 townsStrong1 Wood, 1 Ore, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury20,000–21,000 (density 6); 12,000–16,000 (density 5); 300–3,000 (density 5)
Zone 4Treasure80Neutral: 1 castleStrong5 Gold, 1 Mercury25,000–30,000 (density 10); 300–3,000 (density 10)
Zone 5Treasure100Neutral: 1 castleStrong10 Gold30,000–90,000 (density 25)
Zone 6Player Start (Blue)50Player: 1 castle · Neutral: 2 townsNormal1 Wood, 1 Ore, 1 Gold300–3,000 (density 12); 5,000–9,000 (density 6)
Zone 7Treasure60Neutral: 1 townStrong1 Wood, 1 Ore, 1 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury10,000–15,000 (density 1); 5,000–7,000 (density 10); 300–3,000 (density 5)
Zone 8Treasure70Neutral: 1 castle, 2 townsStrong1 Wood, 1 Ore, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury20,000–21,000 (density 6); 12,000–16,000 (density 5); 300–3,000 (density 5)
Zone 9Treasure80Neutral: 1 castleStrong5 Gold, 1 Mercury25,000–30,000 (density 10); 300–3,000 (density 10)

Connections & Guard Strengths

PassageGuard StrengthPassage TypeRoad
Zone 1 ↔ Zone 27,000Normal passage—
Zone 2 ↔ Zone 314,000Normal passage—
Zone 3 ↔ Zone 428,000Normal passage—
Zone 4 ↔ Zone 560,000Normal passage—
Zone 5 ↔ Zone 960,000Normal passage—
Zone 6 ↔ Zone 77,000Normal passage—
Zone 7 ↔ Zone 814,000Normal passage—
Zone 8 ↔ Zone 928,000Normal passage—