HotA (VCMI HotA mod)

[HotA] Skirmish(M)

Random Map Generator (RMG) template layout with 7 zones (2 player starting regions) designed for 2 players.

Template Specifications

Template GroupHotA (VCMI HotA mod)
Map SizesMedium
Total Players2
Human Players—
Total Zones7 zones (2 player)

Zone Connection Diagram

Deterministic topological diagram: outer ring displays player starting zones with faction banner colours; inner regions show connector junctions and treasure zones. Circle sizes are proportional to zone territory area. Line badges indicate monster guard strengths; dashed lines denote non-normal passages (portals, wide borders, or fictive connections).

Player Start
Treasure Zone
Junction / Neutral
Normal Passage
Special Passage (Portal / Wide)
[HotA] Skirmish(M) Zone DiagramDeterministic graph layout of zones and guarded passages for the [HotA] Skirmish(M) random map template.4,5004,50011,00011,00011,00011,00011,00011,00016,00016,00016,000Z1RedZ2BlueZ3TreasureZ4TreasureZ5TreasureZ6TreasureZ7Treasure

Zone Details

ZoneTypeSizeTownsMonstersMinesTreasure Tiers
Zone 1Player Start (Red)25Player: 1 castleNormal1 Wood, 1 Ore, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury3,300–3,500 (density 4); 1,000–2,000 (density 7); 330–1,000 (density 3)
Zone 2Player Start (Blue)25Player: 1 castleNormal1 Wood, 1 Ore, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury3,300–3,500 (density 4); 1,000–2,000 (density 7); 330–1,000 (density 3)
Zone 3Treasure15Neutral: 1 townStrong2 Gold5,000–7,000 (density 8); 1,500–2,000 (density 2); 330–1,500 (density 5)
Zone 4Treasure15Neutral: 1 townStrong2 Gold5,000–7,000 (density 8); 1,500–2,000 (density 2); 330–1,500 (density 5)
Zone 5Treasure25Neutral: 1 townStrong—10,000–40,000 (density 1); 8,000–9,150 (density 10); 350–2,000 (density 3)
Zone 6Treasure25Neutral: 1 townStrong—10,000–40,000 (density 1); 8,000–9,150 (density 10); 350–2,000 (density 3)
Zone 7Treasure25Neutral: 1 townStrong—10,000–40,000 (density 1); 8,000–9,150 (density 10); 350–2,000 (density 3)

Connections & Guard Strengths

PassageGuard StrengthPassage TypeRoad
Zone 1 ↔ Zone 34,500Normal passageYes
Zone 2 ↔ Zone 44,500Normal passageYes
Zone 3 ↔ Zone 511,000Normal passageNo
Zone 3 ↔ Zone 611,000Normal passageNo
Zone 3 ↔ Zone 711,000Normal passageYes
Zone 4 ↔ Zone 511,000Normal passageNo
Zone 4 ↔ Zone 611,000Normal passageYes
Zone 4 ↔ Zone 711,000Normal passageNo
Zone 5 ↔ Zone 616,000Normal passageYes
Zone 5 ↔ Zone 716,000Normal passageYes
Zone 6 ↔ Zone 716,000Normal passageNo

Template data: VCMI project (CC BY-SA 4.0), source definition. HotA templates as converted for VCMI's Horn of the Abyss mod.