HotA (VCMI HotA mod)

[HotA] Jebus Cross

Random Map Generator (RMG) template layout with 5 zones (4 player starting regions) designed for 2-4 players.

Template Specifications

Template GroupHotA (VCMI HotA mod)
Map SizesLarge – Extra Large
Total Players2-4
Human Players—
Total Zones5 zones (4 player)

Zone Connection Diagram

Deterministic topological diagram: outer ring displays player starting zones with faction banner colours; inner regions show connector junctions and treasure zones. Circle sizes are proportional to zone territory area. Line badges indicate monster guard strengths; dashed lines denote non-normal passages (portals, wide borders, or fictive connections).

Player Start
Treasure Zone
Junction / Neutral
Normal Passage
Special Passage (Portal / Wide)
[HotA] Jebus Cross Zone DiagramDeterministic graph layout of zones and guarded passages for the [HotA] Jebus Cross random map template.45,00045,00045,00045,000Z1TreasureZ2RedZ3BlueZ4TanZ5Green

Zone Details

ZoneTypeSizeTownsMonstersMinesTreasure Tiers
Zone 1Treasure40Neutral: 2 castlesStrong4 Gold35,000–55,000 (density 3); 25,000–35,000 (density 10); 10,000–25,000 (density 10)
Zone 2Player Start (Red)30Player: 1 castle · Neutral: 2 townsWeak4 Wood, 4 Ore, 2 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury12,000–22,000 (density 1); 5,000–16,000 (density 6); 300–3,000 (density 14)
Zone 3Player Start (Blue)30Player: 1 castle · Neutral: 2 townsWeak4 Wood, 4 Ore, 2 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury12,000–22,000 (density 1); 5,000–16,000 (density 6); 300–3,000 (density 14)
Zone 4Player Start (Tan)30Player: 1 castle · Neutral: 2 townsWeak4 Wood, 4 Ore, 2 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury12,000–22,000 (density 1); 5,000–16,000 (density 6); 300–3,000 (density 14)
Zone 5Player Start (Green)30Player: 1 castle · Neutral: 2 townsWeak4 Wood, 4 Ore, 2 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury12,000–22,000 (density 1); 5,000–16,000 (density 6); 300–3,000 (density 14)

Connections & Guard Strengths

PassageGuard StrengthPassage TypeRoad
Zone 1 ↔ Zone 245,000Normal passage—
Zone 1 ↔ Zone 345,000Normal passage—
Zone 1 ↔ Zone 445,000Normal passage—
Zone 1 ↔ Zone 545,000Normal passage—

Template data: VCMI project (CC BY-SA 4.0), source definition. HotA templates as converted for VCMI's Horn of the Abyss mod.