HotA (VCMI HotA mod)

[HotA] Doubled 8mm6

Random Map Generator (RMG) template layout with 44 zones (8 player starting regions) designed for 8 players.

Template Specifications

Template GroupHotA (VCMI HotA mod)
Map SizesExtra Huge (+u) – Giant (+u)
Total Players8
Human Players—
Total Zones44 zones (8 player)

Zone Connection Diagram

Deterministic topological diagram: outer ring displays player starting zones with faction banner colours; inner regions show connector junctions and treasure zones. Circle sizes are proportional to zone territory area. Line badges indicate monster guard strengths; dashed lines denote non-normal passages (portals, wide borders, or fictive connections).

Player Start
Treasure Zone
Junction / Neutral
Normal Passage
Special Passage (Portal / Wide)
[HotA] Doubled 8mm6 Zone DiagramDeterministic graph layout of zones and guarded passages for the [HotA] Doubled 8mm6 random map template.6,0006,0006,0006,0006,0006,00012,5006,0006,00012,5006,0006,0006,0006,0006,0006,00012,5006,0006,00012,5009,0009,0009,0009,0009,0009,00012,50012,50012,50012,5006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0009,0009,0009,0009,0009,0009,00012,50012,50012,50012,500Z1RedZ2TanZ3TreasureZ4TreasureZ5OrangeZ6TealZ7TreasureZ8TreasureZ9TreasureZ10TreasureZ11TreasureZ12TreasureZ13TreasureZ14TreasureZ15TreasureZ16TreasureZ17TreasureZ18TreasureZ19TreasureZ20TreasureZ21TreasureZ22TreasureZ23PinkZ24PurpleZ25TreasureZ26TreasureZ27GreenZ28BlueZ29TreasureZ30TreasureZ31TreasureZ32TreasureZ33TreasureZ34TreasureZ35TreasureZ36TreasureZ37TreasureZ38TreasureZ39TreasureZ40TreasureZ41TreasureZ42TreasureZ43TreasureZ44Treasure

Zone Details

ZoneTypeSizeTownsMonstersMinesTreasure Tiers
Zone 1Player Start (Red)20Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 2Player Start (Tan)20Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 3Treasure20Neutral: 1 castleStrong1 Wood, 1 Ore20,000–30,000 (density 1); 15,000–20,000 (density 6); 3,000–6,000 (density 9)
Zone 4Treasure20Neutral: 1 castleStrong1 Wood, 1 Ore20,000–30,000 (density 1); 15,000–20,000 (density 6); 3,000–6,000 (density 9)
Zone 5Player Start (Orange)20Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 6Player Start (Teal)20Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 7Treasure20Neutral: 1 castleStrong1 Wood, 1 Ore20,000–30,000 (density 1); 15,000–20,000 (density 6); 3,000–6,000 (density 9)
Zone 8Treasure20Neutral: 1 castleStrong1 Wood, 1 Ore20,000–30,000 (density 1); 15,000–20,000 (density 6); 3,000–6,000 (density 9)
Zone 9Treasure20Neutral: 1 townStrong1 Sulfur, 1 Mercury20,000–30,000 (density 1); 15,000–20,000 (density 6); 3,000–6,000 (density 9)
Zone 10Treasure20Neutral: 1 townStrong1 Gems, 1 Crystal20,000–30,000 (density 1); 15,000–20,000 (density 6); 3,000–6,000 (density 9)
Zone 11Treasure20—Normal1 Sulfur, 1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 12Treasure20—Normal1 Gems, 1 Crystal10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 13Treasure10—Strong—40,000–80,000 (density 1); 20,000–30,000 (density 8); 7,500–8,000 (density 8)
Zone 14Treasure10—Strong—40,000–80,000 (density 1); 20,000–30,000 (density 8); 7,500–8,000 (density 8)
Zone 15Treasure20—Normal1 Sulfur, 1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 16Treasure20—Normal1 Gems, 1 Crystal10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 17Treasure20—Normal1 Sulfur, 1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 18Treasure20—Normal1 Gems, 1 Crystal10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 19Treasure10—Strong—40,000–80,000 (density 1); 20,000–30,000 (density 8); 7,500–8,000 (density 8)
Zone 20Treasure10—Strong—40,000–80,000 (density 1); 20,000–30,000 (density 8); 7,500–8,000 (density 8)
Zone 21Treasure20—Normal1 Sulfur, 1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 22Treasure20—Normal1 Gems, 1 Crystal10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 23Player Start (Pink)20Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 24Player Start (Purple)20Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 25Treasure20Neutral: 1 castleStrong1 Wood, 1 Ore20,000–30,000 (density 1); 15,000–20,000 (density 6); 3,000–6,000 (density 9)
Zone 26Treasure20Neutral: 1 castleStrong1 Wood, 1 Ore20,000–30,000 (density 1); 15,000–20,000 (density 6); 3,000–6,000 (density 9)
Zone 27Player Start (Green)20Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 28Player Start (Blue)20Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 29Treasure20Neutral: 1 castleStrong1 Wood, 1 Ore20,000–30,000 (density 1); 15,000–20,000 (density 6); 3,000–6,000 (density 9)
Zone 30Treasure20Neutral: 1 castleStrong1 Wood, 1 Ore20,000–30,000 (density 1); 15,000–20,000 (density 6); 3,000–6,000 (density 9)
Zone 31Treasure20Neutral: 1 townStrong1 Sulfur, 1 Mercury20,000–30,000 (density 1); 15,000–20,000 (density 6); 3,000–6,000 (density 9)
Zone 32Treasure20Neutral: 1 townStrong1 Gems, 1 Crystal20,000–30,000 (density 1); 15,000–20,000 (density 6); 3,000–6,000 (density 9)
Zone 33Treasure20—Normal1 Sulfur, 1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 34Treasure20—Normal1 Gems, 1 Crystal10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 35Treasure10—Strong—40,000–80,000 (density 1); 20,000–30,000 (density 8); 7,500–8,000 (density 8)
Zone 36Treasure10—Strong—40,000–80,000 (density 1); 20,000–30,000 (density 8); 7,500–8,000 (density 8)
Zone 37Treasure20—Normal1 Sulfur, 1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 38Treasure20—Normal1 Gems, 1 Crystal10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 39Treasure20—Normal1 Sulfur, 1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 40Treasure20—Normal1 Gems, 1 Crystal10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 41Treasure10—Strong—40,000–80,000 (density 1); 20,000–30,000 (density 8); 7,500–8,000 (density 8)
Zone 42Treasure10—Strong—40,000–80,000 (density 1); 20,000–30,000 (density 8); 7,500–8,000 (density 8)
Zone 43Treasure20—Normal1 Sulfur, 1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 44Treasure20—Normal1 Gems, 1 Crystal10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)

Connections & Guard Strengths

PassageGuard StrengthPassage TypeRoad
Zone 1 ↔ Zone 116,000Normal passage—
Zone 1 ↔ Zone 156,000Normal passage—
Zone 2 ↔ Zone 126,000Normal passage—
Zone 2 ↔ Zone 166,000Normal passage—
Zone 3 ↔ Zone 116,000Normal passage—
Zone 3 ↔ Zone 156,000Normal passage—
Zone 3 ↔ Zone 2512,500Normal passage—
Zone 4 ↔ Zone 126,000Normal passage—
Zone 4 ↔ Zone 166,000Normal passage—
Zone 4 ↔ Zone 2612,500Normal passage—
Zone 5 ↔ Zone 176,000Normal passage—
Zone 5 ↔ Zone 216,000Normal passage—
Zone 6 ↔ Zone 186,000Normal passage—
Zone 6 ↔ Zone 226,000Normal passage—
Zone 7 ↔ Zone 176,000Normal passage—
Zone 7 ↔ Zone 216,000Normal passage—
Zone 7 ↔ Zone 2912,500Normal passage—
Zone 8 ↔ Zone 186,000Normal passage—
Zone 8 ↔ Zone 226,000Normal passage—
Zone 8 ↔ Zone 3012,500Normal passage—
Zone 9 ↔ Zone 159,000Normal passage—
Zone 9 ↔ Zone 169,000Normal passage—
Zone 9 ↔ Zone 189,000Normal passage—
Zone 10 ↔ Zone 159,000Normal passage—
Zone 10 ↔ Zone 179,000Normal passage—
Zone 10 ↔ Zone 189,000Normal passage—
Zone 13 ↔ Zone 1512,500Normal passage—
Zone 14 ↔ Zone 1612,500Normal passage—
Zone 17 ↔ Zone 1912,500Normal passage—
Zone 18 ↔ Zone 2012,500Normal passage—
Zone 23 ↔ Zone 336,000Normal passage—
Zone 23 ↔ Zone 376,000Normal passage—
Zone 24 ↔ Zone 346,000Normal passage—
Zone 24 ↔ Zone 386,000Normal passage—
Zone 25 ↔ Zone 336,000Normal passage—
Zone 25 ↔ Zone 376,000Normal passage—
Zone 26 ↔ Zone 346,000Normal passage—
Zone 26 ↔ Zone 386,000Normal passage—
Zone 27 ↔ Zone 396,000Normal passage—
Zone 27 ↔ Zone 436,000Normal passage—
Zone 28 ↔ Zone 406,000Normal passage—
Zone 28 ↔ Zone 446,000Normal passage—
Zone 29 ↔ Zone 396,000Normal passage—
Zone 29 ↔ Zone 436,000Normal passage—
Zone 30 ↔ Zone 406,000Normal passage—
Zone 30 ↔ Zone 446,000Normal passage—
Zone 31 ↔ Zone 379,000Normal passage—
Zone 31 ↔ Zone 389,000Normal passage—
Zone 31 ↔ Zone 409,000Normal passage—
Zone 32 ↔ Zone 379,000Normal passage—
Zone 32 ↔ Zone 399,000Normal passage—
Zone 32 ↔ Zone 409,000Normal passage—
Zone 35 ↔ Zone 3712,500Normal passage—
Zone 36 ↔ Zone 3812,500Normal passage—
Zone 39 ↔ Zone 4112,500Normal passage—
Zone 40 ↔ Zone 4212,500Normal passage—

Template data: VCMI project (CC BY-SA 4.0), source definition. HotA templates as converted for VCMI's Horn of the Abyss mod.