HotA (VCMI HotA mod)
[HotA] Black'n'Blue
Random Map Generator (RMG) template layout with 11 zones (2 player starting regions) designed for 2 players.
Template Specifications
Template GroupHotA (VCMI HotA mod)
Map SizesLarge (+u)
Total Players2
Human Players—
Total Zones11 zones (2 player)
Zone Connection Diagram
Deterministic topological diagram: outer ring displays player starting zones with faction banner colours; inner regions show connector junctions and treasure zones. Circle sizes are proportional to zone territory area. Line badges indicate monster guard strengths; dashed lines denote non-normal passages (portals, wide borders, or fictive connections).
Player Start
Treasure Zone
Junction / Neutral
Normal Passage
Special Passage (Portal / Wide)
Zone Details
| Zone | Type | Size | Towns | Monsters | Mines | Treasure Tiers |
|---|---|---|---|---|---|---|
| Zone 1 | Treasure | 18 | Neutral: 1 castle, 2 towns | Strong | 2 Gold | 15,000–45,000 (density 12); 10,000–15,000 (density 8); 5,000–10,000 (density 12) |
| Zone 2 | Player Start (Red) | 7 | Player: 1 castle | Weak | 1 Wood, 1 Ore | 6,000–10,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 7) |
| Zone 3 | Treasure | 12 | Neutral: 1 town | Normal | 1 Wood, 1 Ore, 2 Gold, 1 Mercury | 8,000–17,000 (density 6); 6,000–10,000 (density 10); 3,000–8,000 (density 8) |
| Zone 4 | Treasure | 12 | Neutral: 1 town | Normal | 1 Wood, 1 Ore, 2 Gold, 1 Sulfur | 8,000–17,000 (density 6); 6,000–10,000 (density 10); 3,000–8,000 (density 8) |
| Zone 5 | Treasure | 12 | Neutral: 1 town | Normal | 1 Wood, 1 Ore, 2 Gold, 1 Gems | 8,000–17,000 (density 6); 6,000–10,000 (density 10); 3,000–8,000 (density 8) |
| Zone 6 | Player Start (Blue) | 7 | Player: 1 castle | Weak | 1 Wood, 1 Ore | 6,000–10,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 7) |
| Zone 7 | Treasure | 12 | Neutral: 1 town | Normal | 1 Wood, 1 Ore, 2 Gold, 1 Crystal | 8,000–17,000 (density 6); 6,000–10,000 (density 10); 3,000–8,000 (density 8) |
| Zone 8 | Treasure | 8 | Neutral: 1 town | Weak | 1 Wood, 1 Ore, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury | 15,000–20,000 (density 5); 3,000–12,000 (density 6); 250–3,000 (density 4) |
| Zone 9 | Treasure | 8 | Neutral: 1 town | Weak | 1 Wood, 1 Ore, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury | 15,000–20,000 (density 5); 3,000–12,000 (density 6); 250–3,000 (density 4) |
| Zone 10 | Treasure | 8 | Neutral: 1 town | Weak | 1 Wood, 1 Ore, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury | 15,000–20,000 (density 5); 3,000–12,000 (density 6); 250–3,000 (density 4) |
| Zone 11 | Treasure | 8 | Neutral: 1 town | Weak | 1 Wood, 1 Ore, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury | 15,000–20,000 (density 5); 3,000–12,000 (density 6); 250–3,000 (density 4) |
Connections & Guard Strengths
| Passage | Guard Strength | Passage Type | Road |
|---|---|---|---|
| Zone 1 ↔ Zone 2 | 45,000 | Normal passage | Yes |
| Zone 1 ↔ Zone 2 | 45,000 | Normal passage | Yes |
| Zone 1 ↔ Zone 6 | 45,000 | Normal passage | Yes |
| Zone 1 ↔ Zone 6 | 45,000 | Normal passage | Yes |
| Zone 2 ↔ Zone 3 | 9,000 | Normal passage | Yes |
| Zone 2 ↔ Zone 3 | 9,000 | Normal passage | Yes |
| Zone 2 ↔ Zone 4 | 9,000 | Normal passage | Yes |
| Zone 2 ↔ Zone 4 | 9,000 | Normal passage | Yes |
| Zone 2 ↔ Zone 8 | 3,000 | Portal / Monolith | Yes |
| Zone 2 ↔ Zone 9 | 3,000 | Portal / Monolith | Yes |
| Zone 3 ↔ Zone 4 | Unguarded (0) | Portal / Monolith | Yes |
| Zone 5 ↔ Zone 6 | 9,000 | Normal passage | Yes |
| Zone 5 ↔ Zone 6 | 9,000 | Normal passage | Yes |
| Zone 5 ↔ Zone 7 | Unguarded (0) | Portal / Monolith | Yes |
| Zone 6 ↔ Zone 7 | 9,000 | Normal passage | Yes |
| Zone 6 ↔ Zone 7 | 9,000 | Normal passage | Yes |
| Zone 6 ↔ Zone 10 | 3,000 | Portal / Monolith | Yes |
| Zone 6 ↔ Zone 11 | 3,000 | Portal / Monolith | Yes |
| Zone 8 ↔ Zone 9 | 3,000 | Normal passage | Yes |
| Zone 8 ↔ Zone 9 | Unguarded (0) | Wide passage | Yes |
| Zone 10 ↔ Zone 11 | Unguarded (0) | Wide passage | Yes |
| Zone 10 ↔ Zone 11 | 3,000 | Normal passage | Yes |
| Zone 1 ↔ Zone 3 | Unguarded (0) | Fictive connection | — |
| Zone 1 ↔ Zone 4 | Unguarded (0) | Fictive connection | — |
| Zone 1 ↔ Zone 5 | Unguarded (0) | Fictive connection | — |
| Zone 1 ↔ Zone 7 | Unguarded (0) | Fictive connection | — |
| Zone 3 ↔ Zone 5 | Unguarded (0) | Fictive connection | — |