HotA (VCMI HotA mod)

[HotA] Black'n'Blue

Random Map Generator (RMG) template layout with 11 zones (2 player starting regions) designed for 2 players.

Template Specifications

Template GroupHotA (VCMI HotA mod)
Map SizesLarge (+u)
Total Players2
Human Players—
Total Zones11 zones (2 player)

Zone Connection Diagram

Deterministic topological diagram: outer ring displays player starting zones with faction banner colours; inner regions show connector junctions and treasure zones. Circle sizes are proportional to zone territory area. Line badges indicate monster guard strengths; dashed lines denote non-normal passages (portals, wide borders, or fictive connections).

Player Start
Treasure Zone
Junction / Neutral
Normal Passage
Special Passage (Portal / Wide)
[HotA] Black'n'Blue Zone DiagramDeterministic graph layout of zones and guarded passages for the [HotA] Black'n'Blue random map template.45,00045,00045,00045,0009,0009,0009,0009,0003,0003,0009,0009,0009,0009,0003,0003,0003,0003,000Z1TreasureZ2RedZ3TreasureZ4TreasureZ5TreasureZ6BlueZ7TreasureZ8TreasureZ9TreasureZ10TreasureZ11Treasure

Zone Details

ZoneTypeSizeTownsMonstersMinesTreasure Tiers
Zone 1Treasure18Neutral: 1 castle, 2 townsStrong2 Gold15,000–45,000 (density 12); 10,000–15,000 (density 8); 5,000–10,000 (density 12)
Zone 2Player Start (Red)7Player: 1 castleWeak1 Wood, 1 Ore6,000–10,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 7)
Zone 3Treasure12Neutral: 1 townNormal1 Wood, 1 Ore, 2 Gold, 1 Mercury8,000–17,000 (density 6); 6,000–10,000 (density 10); 3,000–8,000 (density 8)
Zone 4Treasure12Neutral: 1 townNormal1 Wood, 1 Ore, 2 Gold, 1 Sulfur8,000–17,000 (density 6); 6,000–10,000 (density 10); 3,000–8,000 (density 8)
Zone 5Treasure12Neutral: 1 townNormal1 Wood, 1 Ore, 2 Gold, 1 Gems8,000–17,000 (density 6); 6,000–10,000 (density 10); 3,000–8,000 (density 8)
Zone 6Player Start (Blue)7Player: 1 castleWeak1 Wood, 1 Ore6,000–10,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 7)
Zone 7Treasure12Neutral: 1 townNormal1 Wood, 1 Ore, 2 Gold, 1 Crystal8,000–17,000 (density 6); 6,000–10,000 (density 10); 3,000–8,000 (density 8)
Zone 8Treasure8Neutral: 1 townWeak1 Wood, 1 Ore, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury15,000–20,000 (density 5); 3,000–12,000 (density 6); 250–3,000 (density 4)
Zone 9Treasure8Neutral: 1 townWeak1 Wood, 1 Ore, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury15,000–20,000 (density 5); 3,000–12,000 (density 6); 250–3,000 (density 4)
Zone 10Treasure8Neutral: 1 townWeak1 Wood, 1 Ore, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury15,000–20,000 (density 5); 3,000–12,000 (density 6); 250–3,000 (density 4)
Zone 11Treasure8Neutral: 1 townWeak1 Wood, 1 Ore, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury15,000–20,000 (density 5); 3,000–12,000 (density 6); 250–3,000 (density 4)

Connections & Guard Strengths

PassageGuard StrengthPassage TypeRoad
Zone 1 ↔ Zone 245,000Normal passageYes
Zone 1 ↔ Zone 245,000Normal passageYes
Zone 1 ↔ Zone 645,000Normal passageYes
Zone 1 ↔ Zone 645,000Normal passageYes
Zone 2 ↔ Zone 39,000Normal passageYes
Zone 2 ↔ Zone 39,000Normal passageYes
Zone 2 ↔ Zone 49,000Normal passageYes
Zone 2 ↔ Zone 49,000Normal passageYes
Zone 2 ↔ Zone 83,000Portal / MonolithYes
Zone 2 ↔ Zone 93,000Portal / MonolithYes
Zone 3 ↔ Zone 4Unguarded (0)Portal / MonolithYes
Zone 5 ↔ Zone 69,000Normal passageYes
Zone 5 ↔ Zone 69,000Normal passageYes
Zone 5 ↔ Zone 7Unguarded (0)Portal / MonolithYes
Zone 6 ↔ Zone 79,000Normal passageYes
Zone 6 ↔ Zone 79,000Normal passageYes
Zone 6 ↔ Zone 103,000Portal / MonolithYes
Zone 6 ↔ Zone 113,000Portal / MonolithYes
Zone 8 ↔ Zone 93,000Normal passageYes
Zone 8 ↔ Zone 9Unguarded (0)Wide passageYes
Zone 10 ↔ Zone 11Unguarded (0)Wide passageYes
Zone 10 ↔ Zone 113,000Normal passageYes
Zone 1 ↔ Zone 3Unguarded (0)Fictive connection—
Zone 1 ↔ Zone 4Unguarded (0)Fictive connection—
Zone 1 ↔ Zone 5Unguarded (0)Fictive connection—
Zone 1 ↔ Zone 7Unguarded (0)Fictive connection—
Zone 3 ↔ Zone 5Unguarded (0)Fictive connection—

Template data: VCMI project (CC BY-SA 4.0), source definition. HotA templates as converted for VCMI's Horn of the Abyss mod.