Heroes 3
Dwarven Tunnels
Random Map Generator (RMG) template layout with 18 zones (4 player starting regions) designed for 2-4 players.
Template Specifications
Template GroupHeroes 3
Map SizesMedium (+u) – Extra Large (+u)
Total Players2-4
Human Players—
Total Zones18 zones (4 player)
Zone Connection Diagram
Deterministic topological diagram: outer ring displays player starting zones with faction banner colours; inner regions show connector junctions and treasure zones. Circle sizes are proportional to zone territory area. Line badges indicate monster guard strengths; dashed lines denote non-normal passages (portals, wide borders, or fictive connections).
Player Start
Treasure Zone
Junction / Neutral
Normal Passage
Special Passage (Portal / Wide)
Zone Details
| Zone | Type | Size | Towns | Monsters | Mines | Treasure Tiers |
|---|---|---|---|---|---|---|
| Zone 1 | Player Start (Red) | 25 | Player: 1 town · Neutral: 1 town | Normal | 1 Wood, 1 Ore, 1 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury | 10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9) |
| Zone 2 | Player Start (Blue) | 25 | Player: 1 town · Neutral: 1 town | Normal | 1 Wood, 1 Ore, 1 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury | 10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9) |
| Zone 3 | Player Start (Tan) | 25 | Player: 1 town · Neutral: 1 town | Normal | 1 Wood, 1 Ore, 1 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury | 10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9) |
| Zone 4 | Player Start (Green) | 25 | Player: 1 town · Neutral: 1 town | Normal | 1 Wood, 1 Ore, 1 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury | 10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9) |
| Zone 5 | Treasure | 25 | Neutral: 1 town | Normal | 1 Wood, 1 Ore, 1 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury | 10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9) |
| Zone 6 | Treasure | 25 | Neutral: 1 town | Normal | 1 Wood, 1 Ore, 1 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury | 10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9) |
| Zone 7 | Treasure | 25 | Neutral: 1 town | Normal | 1 Wood, 1 Ore, 1 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury | 10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9) |
| Zone 8 | Junction | 25 | — | Strong | 1 Mercury | 15,000–20,000 (density 1); 10,000–15,000 (density 6); 3,000–6,000 (density 9) |
| Zone 9 | Junction | 25 | — | Strong | 1 Sulfur | 15,000–20,000 (density 1); 10,000–15,000 (density 6); 3,000–6,000 (density 9) |
| Zone 10 | Junction | 25 | Neutral: 1 town | Normal | 1 Wood, 1 Ore | 10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9) |
| Zone 11 | Junction | 25 | — | Strong | 1 Gems | 20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9) |
| Zone 12 | Junction | 25 | — | Strong | 1 Gold | 20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9) |
| Zone 13 | Junction | 25 | Neutral: 1 town | Normal | 1 Wood, 1 Ore | 10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9) |
| Zone 14 | Junction | 25 | — | Strong | 1 Gold | 15,000–20,000 (density 1); 10,000–15,000 (density 6); 3,000–6,000 (density 9) |
| Zone 15 | Junction | 15 | — | Strong | — | 15,000–20,000 (density 1); 10,000–15,000 (density 6); 3,000–6,000 (density 9) |
| Zone 16 | Junction | 25 | Neutral: 1 town | Normal | 1 Wood, 1 Ore | 10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9) |
| Zone 17 | Junction | 25 | — | Strong | 1 Crystal | 15,000–20,000 (density 1); 10,000–15,000 (density 6); 3,000–6,000 (density 9) |
| Zone 18 | Junction | 15 | — | Strong | — | 15,000–20,000 (density 1); 10,000–15,000 (density 6); 3,000–6,000 (density 9) |
Connections & Guard Strengths
| Passage | Guard Strength | Passage Type | Road |
|---|---|---|---|
| Zone 1 ↔ Zone 11 | 9,000 | Normal passage | — |
| Zone 2 ↔ Zone 8 | 9,000 | Normal passage | — |
| Zone 3 ↔ Zone 9 | 9,000 | Normal passage | — |
| Zone 4 ↔ Zone 17 | 9,000 | Normal passage | — |
| Zone 12 ↔ Zone 5 | 9,000 | Normal passage | — |
| Zone 12 ↔ Zone 9 | 12,500 | Normal passage | — |
| Zone 12 ↔ Zone 11 | 12,500 | Normal passage | — |
| Zone 12 ↔ Zone 13 | 15,000 | Normal passage | — |
| Zone 12 ↔ Zone 16 | 15,000 | Normal passage | — |
| Zone 12 ↔ Zone 17 | 12,500 | Normal passage | — |
| Zone 12 ↔ Zone 18 | 12,500 | Normal passage | — |
| Zone 14 ↔ Zone 6 | 9,000 | Normal passage | — |
| Zone 14 ↔ Zone 7 | 9,000 | Normal passage | — |
| Zone 14 ↔ Zone 11 | 12,500 | Normal passage | — |
| Zone 14 ↔ Zone 15 | 12,500 | Normal passage | — |
| Zone 8 ↔ Zone 18 | 12,500 | Normal passage | — |
| Zone 11 ↔ Zone 18 | 12,500 | Normal passage | — |
| Zone 8 ↔ Zone 9 | 12,500 | Normal passage | — |
| Zone 8 ↔ Zone 11 | 12,500 | Normal passage | — |
| Zone 15 ↔ Zone 11 | 12,500 | Normal passage | — |
| Zone 15 ↔ Zone 17 | 12,500 | Normal passage | — |
| Zone 10 ↔ Zone 11 | 15,000 | Normal passage | — |