HD Mod

Cube

Random Map Generator (RMG) template layout with 8 zones (2 player starting regions) designed for 2 players.

Template Specifications

Template GroupHD Mod
Map SizesMedium (+u) – Extra Large (+u)
Total Players2
Human Players—
Total Zones8 zones (2 player)

Zone Connection Diagram

Deterministic topological diagram: outer ring displays player starting zones with faction banner colours; inner regions show connector junctions and treasure zones. Circle sizes are proportional to zone territory area. Line badges indicate monster guard strengths; dashed lines denote non-normal passages (portals, wide borders, or fictive connections).

Player Start
Treasure Zone
Junction / Neutral
Normal Passage
Special Passage (Portal / Wide)
Cube Zone DiagramDeterministic graph layout of zones and guarded passages for the Cube random map template.4,5004,5004,5004,5004,5004,50011,00011,00011,00011,00011,00011,000Z1RedZ2BlueZ3TreasureZ4TreasureZ5TreasureZ6TreasureZ7TreasureZ8Treasure

Zone Details

ZoneTypeSizeTownsMonstersMinesTreasure Tiers
Zone 1Player Start (Red)20Player: 1 castleNormal1 Wood, 1 Ore6,000–9,200 (density 2); 3,500–6,000 (density 8); 1,500–2,000 (density 6)
Zone 2Player Start (Blue)20Player: 1 castleNormal1 Wood, 1 Ore6,000–9,200 (density 2); 3,500–6,000 (density 8); 1,500–2,000 (density 6)
Zone 3Treasure15Neutral: 1 townStrong1 Sulfur, 1 Mercury15,000–22,000 (density 1); 3,500–9,800 (density 12); 1,500–2,000 (density 5)
Zone 4Treasure15Neutral: 1 townStrong1 Crystal, 1 Sulfur15,000–22,000 (density 1); 3,500–9,800 (density 12); 1,500–2,000 (density 5)
Zone 5Treasure15Neutral: 1 townStrong1 Gems, 1 Crystal15,000–22,000 (density 1); 3,500–9,800 (density 12); 1,500–2,000 (density 5)
Zone 6Treasure15Neutral: 1 townStrong1 Gems, 1 Mercury15,000–22,000 (density 1); 3,500–9,800 (density 12); 1,500–2,000 (density 5)
Zone 7Treasure15Neutral: 1 townStrong1 Sulfur, 1 Mercury15,000–22,000 (density 1); 3,500–9,800 (density 12); 1,500–2,000 (density 5)
Zone 8Treasure15Neutral: 1 townStrong1 Crystal, 1 Sulfur15,000–22,000 (density 1); 3,500–9,800 (density 12); 1,500–2,000 (density 5)

Connections & Guard Strengths

PassageGuard StrengthPassage TypeRoad
Zone 1 ↔ Zone 34,500Normal passage—
Zone 1 ↔ Zone 44,500Normal passage—
Zone 1 ↔ Zone 54,500Normal passage—
Zone 2 ↔ Zone 64,500Normal passage—
Zone 2 ↔ Zone 74,500Normal passage—
Zone 2 ↔ Zone 84,500Normal passage—
Zone 3 ↔ Zone 611,000Normal passage—
Zone 3 ↔ Zone 711,000Normal passage—
Zone 4 ↔ Zone 611,000Normal passage—
Zone 4 ↔ Zone 811,000Normal passage—
Zone 5 ↔ Zone 711,000Normal passage—
Zone 5 ↔ Zone 811,000Normal passage—