VCMI symmetric

6LM10a

Random Map Generator (RMG) template layout with 25 zones (8 player starting regions) designed for 2-8 players.

Template Specifications

Template GroupVCMI symmetric
Map SizesExtra Large (+u) – Huge (+u)
Total Players2-8
Human Players—
Total Zones25 zones (8 player)

Zone Connection Diagram

Deterministic topological diagram: outer ring displays player starting zones with faction banner colours; inner regions show connector junctions and treasure zones. Circle sizes are proportional to zone territory area. Line badges indicate monster guard strengths; dashed lines denote non-normal passages (portals, wide borders, or fictive connections).

Player Start
Treasure Zone
Junction / Neutral
Normal Passage
Special Passage (Portal / Wide)
6LM10a Zone DiagramDeterministic graph layout of zones and guarded passages for the 6LM10a random map template.6,0003,0003,0006,0003,0003,0003,0003,0003,0003,0003,0003,0006,0003,0003,0006,0003,0003,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0006,0009,0009,0009,0009,000Z1RedZ2PurpleZ3TanZ4GreenZ5OrangeZ6BlueZ7TreasureZ8TreasureZ9TreasureZ10TreasureZ11TealZ12PinkZ13TreasureZ14TreasureZ15TreasureZ16TreasureZ17TreasureZ18TreasureZ19TreasureZ20TreasureZ21TreasureZ22TreasureZ23TreasureZ24TreasureZ25Treasure

Zone Details

ZoneTypeSizeTownsMonstersMinesTreasure Tiers
Zone 1Player Start (Red)30Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 2Player Start (Purple)30Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 3Player Start (Tan)30Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 4Player Start (Green)30Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 5Player Start (Orange)30Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 6Player Start (Blue)30Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 7Treasure30Neutral: 1 townNormal1 Mercury15,000–20,000 (density 1); 10,000–15,000 (density 6); 3,000–6,000 (density 9)
Zone 8Treasure30Neutral: 1 townNormal1 Sulfur15,000–20,000 (density 1); 10,000–15,000 (density 6); 3,000–6,000 (density 9)
Zone 9Treasure30Neutral: 1 townNormal1 Crystal15,000–20,000 (density 1); 10,000–15,000 (density 6); 3,000–6,000 (density 9)
Zone 10Treasure30Neutral: 1 townNormal1 Gems15,000–20,000 (density 1); 10,000–15,000 (density 6); 3,000–6,000 (density 9)
Zone 11Player Start (Teal)30Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 12Player Start (Pink)30Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 13Treasure30Neutral: 1 townNormal1 Mercury15,000–20,000 (density 1); 10,000–15,000 (density 6); 3,000–6,000 (density 9)
Zone 14Treasure30Neutral: 1 townNormal1 Sulfur15,000–20,000 (density 1); 10,000–15,000 (density 6); 3,000–6,000 (density 9)
Zone 15Treasure30Neutral: 1 townNormal1 Crystal15,000–20,000 (density 1); 10,000–15,000 (density 6); 3,000–6,000 (density 9)
Zone 16Treasure30Neutral: 1 townNormal1 Gems15,000–20,000 (density 1); 10,000–15,000 (density 6); 3,000–6,000 (density 9)
Zone 17Treasure15—Strong1 Mercury20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9)
Zone 18Treasure15—Strong1 Sulfur20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9)
Zone 19Treasure15—Strong1 Crystal20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9)
Zone 20Treasure15—Strong1 Gems20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9)
Zone 21Treasure50—Normal1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 22Treasure50—Normal1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 23Treasure50—Normal1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 24Treasure50—Normal1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 25Treasure50—Normal1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)

Connections & Guard Strengths

PassageGuard StrengthPassage TypeRoad
Zone 1 ↔ Zone 96,000Normal passageYes
Zone 1 ↔ Zone 213,000Normal passageRandom
Zone 1 ↔ Zone 213,000Normal passageYes
Zone 2 ↔ Zone 106,000Normal passageRandom
Zone 2 ↔ Zone 223,000Normal passageRandom
Zone 2 ↔ Zone 223,000Normal passageRandom
Zone 3 ↔ Zone 213,000Normal passageYes
Zone 3 ↔ Zone 233,000Normal passageNo
Zone 3 ↔ Zone 243,000Normal passageRandom
Zone 4 ↔ Zone 223,000Normal passageRandom
Zone 4 ↔ Zone 233,000Normal passageNo
Zone 4 ↔ Zone 253,000Normal passageYes
Zone 5 ↔ Zone 136,000Normal passageRandom
Zone 5 ↔ Zone 243,000Normal passageRandom
Zone 5 ↔ Zone 243,000Normal passageRandom
Zone 6 ↔ Zone 146,000Normal passageYes
Zone 6 ↔ Zone 253,000Normal passageRandom
Zone 6 ↔ Zone 253,000Normal passageYes
Zone 7 ↔ Zone 216,000Normal passageRandom
Zone 8 ↔ Zone 226,000Normal passageRandom
Zone 15 ↔ Zone 246,000Normal passageRandom
Zone 16 ↔ Zone 256,000Normal passageRandom
Zone 9 ↔ Zone 106,000Normal passageYes
Zone 9 ↔ Zone 216,000Normal passageNo
Zone 9 ↔ Zone 236,000Normal passageNo
Zone 10 ↔ Zone 226,000Normal passageRandom
Zone 10 ↔ Zone 236,000Normal passageRandom
Zone 13 ↔ Zone 236,000Normal passageRandom
Zone 13 ↔ Zone 246,000Normal passageRandom
Zone 13 ↔ Zone 146,000Normal passageYes
Zone 14 ↔ Zone 236,000Normal passageNo
Zone 14 ↔ Zone 256,000Normal passageNo
Zone 11 ↔ Zone 216,000Normal passageYes
Zone 11 ↔ Zone 246,000Normal passageRandom
Zone 12 ↔ Zone 226,000Normal passageYes
Zone 12 ↔ Zone 256,000Normal passageRandom
Zone 17 ↔ Zone 219,000Normal passageRandom
Zone 18 ↔ Zone 229,000Normal passageRandom
Zone 19 ↔ Zone 249,000Normal passageRandom
Zone 20 ↔ Zone 259,000Normal passageRandom
Zone 21 ↔ Zone 22Unguarded (0)Wide passage—
Zone 24 ↔ Zone 25Unguarded (0)Wide passage—