VCMI symmetric

4SM0d

Random Map Generator (RMG) template layout with 9 zones (4 player starting regions) designed for 2-4 players.

Template Specifications

Template GroupVCMI symmetric
Map SizesSmall – Large (+u)
Total Players2-4
Human Players—
Total Zones9 zones (4 player)

Zone Connection Diagram

Deterministic topological diagram: outer ring displays player starting zones with faction banner colours; inner regions show connector junctions and treasure zones. Circle sizes are proportional to zone territory area. Line badges indicate monster guard strengths; dashed lines denote non-normal passages (portals, wide borders, or fictive connections).

Player Start
Treasure Zone
Junction / Neutral
Normal Passage
Special Passage (Portal / Wide)
4SM0d Zone DiagramDeterministic graph layout of zones and guarded passages for the 4SM0d random map template.6,0003,0003,0006,0003,0003,0006,0003,0003,0006,0003,0003,000Z1RedZ2BlueZ3TanZ4GreenZ5TreasureZ6TreasureZ7TreasureZ8TreasureZ9Treasure

Zone Details

ZoneTypeSizeTownsMonstersMinesTreasure Tiers
Zone 1Player Start (Red)15Player: 1 castleNormal1 Wood, 1 Ore, 1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 2Player Start (Blue)15Player: 1 castleNormal1 Wood, 1 Ore, 1 Sulfur10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 3Player Start (Tan)15Player: 1 castleNormal1 Wood, 1 Ore, 1 Crystal10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 4Player Start (Green)15Player: 1 castleNormal1 Wood, 1 Ore, 1 Gems10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 5Treasure15Neutral: 1 townStrong1 Gold, 1 Gems, 1 Crystal, 1 Sulfur, 1 Mercury20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9)
Zone 6Treasure15—Strong1 Gems, 1 Crystal20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9)
Zone 7Treasure15—Strong1 Sulfur, 1 Mercury20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9)
Zone 8Treasure15—Strong1 Gems, 1 Crystal20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9)
Zone 9Treasure15—Strong1 Sulfur, 1 Mercury20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9)

Connections & Guard Strengths

PassageGuard StrengthPassage TypeRoad
Zone 1 ↔ Zone 56,000Normal passage—
Zone 1 ↔ Zone 63,000Normal passage—
Zone 1 ↔ Zone 73,000Normal passage—
Zone 2 ↔ Zone 56,000Normal passage—
Zone 2 ↔ Zone 73,000Normal passage—
Zone 2 ↔ Zone 93,000Normal passage—
Zone 3 ↔ Zone 56,000Normal passage—
Zone 3 ↔ Zone 83,000Normal passage—
Zone 3 ↔ Zone 93,000Normal passage—
Zone 4 ↔ Zone 56,000Normal passage—
Zone 4 ↔ Zone 63,000Normal passage—
Zone 4 ↔ Zone 83,000Normal passage—