VCMI symmetric

2SM0k

Random Map Generator (RMG) template layout with 8 zones (2 player starting regions) designed for 2 players.

Template Specifications

Template GroupVCMI symmetric
Map SizesSmall – Medium (+u)
Total Players2
Human Players1-2
Total Zones8 zones (2 player)

Zone Connection Diagram

Deterministic topological diagram: outer ring displays player starting zones with faction banner colours; inner regions show connector junctions and treasure zones. Circle sizes are proportional to zone territory area. Line badges indicate monster guard strengths; dashed lines denote non-normal passages (portals, wide borders, or fictive connections).

Player Start
Treasure Zone
Junction / Neutral
Normal Passage
Special Passage (Portal / Wide)
2SM0k Zone DiagramDeterministic graph layout of zones and guarded passages for the 2SM0k random map template.6,0006,0006,0006,000Z1RedZ2BlueZ3TreasureZ4TreasureZ5TreasureZ6TreasureZ7TreasureZ8Treasure

Zone Details

ZoneTypeSizeTownsMonstersMinesTreasure Tiers
Zone 1Player Start (Red)11Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 2Player Start (Blue)11Player: 1 castleNormal1 Wood, 1 Ore10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 3Treasure11—Strong1 Gold, 1 Sulfur, 1 Mercury20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9)
Zone 4Treasure11—Strong1 Gold, 1 Gems, 1 Crystal20,000–30,000 (density 1); 15,000–20,000 (density 6); 10,000–15,000 (density 9)
Zone 5Treasure11Neutral: 1 townNormal1 Crystal10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 6Treasure11Neutral: 1 townNormal1 Mercury10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 7Treasure11Neutral: 1 townNormal1 Gems10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)
Zone 8Treasure11Neutral: 1 townNormal1 Sulfur10,000–15,000 (density 1); 3,000–6,000 (density 6); 500–3,000 (density 9)

Connections & Guard Strengths

PassageGuard StrengthPassage TypeRoad
Zone 1 ↔ Zone 36,000Normal passage—
Zone 1 ↔ Zone 5Unguarded (0)Wide passage—
Zone 1 ↔ Zone 7Unguarded (0)Wide passage—
Zone 2 ↔ Zone 46,000Normal passage—
Zone 2 ↔ Zone 6Unguarded (0)Wide passage—
Zone 2 ↔ Zone 8Unguarded (0)Wide passage—
Zone 5 ↔ Zone 66,000Normal passage—
Zone 7 ↔ Zone 86,000Normal passage—